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- property spriteNum, mymem
-
- on beginSprite me
- set mymem to the name of the member of sprite spriteNum
- end
-
- on btncmd me
- case mymem of
- "DEFAULT":
- defadatawrite()
- alert("テォSテニ津テεゥツ テェ^テツ敕ィテ「テ、ツイティテ崚ォ窶佚窶ヲテアツテツオテ窶ケテツオテテステ③")
- "LOAD":
- "HELP":
- go("help")
- "URA-BON":
- uraura()
- "INDEX":
- go("index1")
- "QUIT":
- halt()
- end case
- end
-